Louise Macfadyen

Visual Designer and Artist

Working in the spaces where Ecology and Technology touch.


Experiments in capacative touch, exploring and seeking to dissolve the boundaries of the organic and electronic.

A deep space journey, told through a family of interactive ML installations. Participants are invited to experience and relive the history of space travel using a variety of TF 2.0 models.

Reflecting pareidolia

to consider the friction between development and abundance in nature, reflecting on the distance between architecture and ourselves.

Teaching a model on a series of 18th century etchings, generating images, dreams, imagining new forms.

A model trained on a thirty-year old dataset of dismembered bird’s wings, collected to classify, now used to generate and dream.